Current Version 5.2.6
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You guessed it! To GET your update:
1) Just rez a prim,
2) Drop your copy of zFire Animator 4.x (or higher) into that prim.
3) Click the prim.
4) Click "Update Me" as pictured.
The Current Version is 5.2.6
Available since 3-9-2010

Latest add,
5.2.6:
-Pos # bug fixed and record chat status added.

5.2.5:
-ReEnabled some menu options as per requests.

5.2.4:
-Frees up 1000k of memory and smoothens memory usage to fix the bug I created in 5.2.3

5.2.3:
-5.2.3 Dropped Keyframe renaming inworld to free up memory because it can be done from the website. Needed to free up memory for heavy recording performance stabilization. -When Scripting very heavy animations, the frame recording process has improved and more accurate performance.

5.1:
-You no longer need to have the Root prim at Zero Rotation. =)

5.x:
-You can now set the Record Settings for all of your animations at once via the web by setting one, and jumping to the next via the new navigation box on the upper right.
-You will be able to jump from one script to the next.
-Single script animation support is built into 5.x, and the rest of the work will be server side once finished!

4.x.9:
-I made the script more efficient and freed up 5992 kb (out of 64000) in the process!

4.x.8:
-Records and animates Light, flexibility, plus Glow, Fullbright, bump, and shine for each and every face of every prim.
-So much memory was needed, I dropped the "Record Settings" for prim parameters in the script. That is now done on the website only.
-3 new trigger script. Menu button control, new Touch for doors with Auto Close, and an Activate on Left Mouse Click trigger.

4.x.7 adds:
- INSTANTLY changed shape, color, transparency, hollow, twist, position, rotation, etc all in a single bound! Not a loop that cycles thru steps, for THE SINGLE FASTEST method EVER made possible! (When using "test 0", "test 1" it is using the original method, not instant, but is as fast as possible when using variable memory like Puppeteer, your finalized scripts however will be significantly faster!) - SOOO many script features built in that I cannot even list them all, such as float values like "0.000000" automatically converted into "0.0" to save space and memory for maximum use of your scripts! - Delete keyword with "dump 0", "dump 1", etc, in world or after the fact form the webpage now! -You can now UNDO the attachment option after the fact! -Change the keyword from the website now!

If you have new Ideas, let me know!
I will be adding: (In no particular order)
- SetPrimitiveParams version. (A MUCH slower, lagy, one prim moved at a time, version that will only animate pos, rot, and scale, for all prims, but from one script. Because someone bribed me to create this monstrosity of choppy lag. Otherwise I think its not useful at all for the one script trade off.
- More languages.
- Auto written Trigger Scripts.